// Pit Wall

You are the strategist.

Pick a track and a grid slot, then race 19 scripted rivals over 57 simulated laps: same safety cars for everyone. A reference car (Medium → Hard, pit lap 24) has your pace and your luck, so the gap to it shows what your strategy alone is worth. Decide when and what to fit, and see where you finish. Built on the fitted numbers of my F1 strategy study, in a stylised model world: a game, not a prediction of real races.

Set up the world

The study’s typical race: average wear and incident rate. 57 laps, pit loss about 23 s.

Start tyre:World #
The set you start on counts. A compound with no set left can’t be fitted.
Assumptions you can change (the study could not pin these down)

Compound offsets, tyre rates, the tyre “cliff” and the fuel-burn prior are my assumptions: public lap data cannot identify them (between-race variation was too large). The first slider scales tyre rates and the cliff together. Pit loss (23.0 s on the study-default track, spread 1.4 s, 6% slow stops), noise (AR(1) φ 0.42) and safety-car odds (0.9 per 100 laps, lap 1–3 spike) come from the study.

Lap
0 / 57
Position
P10 / 20
Your tyre
–
Tyre age
–
Vs reference
0.0 s
Pit this lap:

Stopping costs about 23 s. A dry race needs two different compounds (30 s penalty otherwise). Safety cars arrive unannounced, and they make a stop cheap.

Standings

Gap to reference car, lap by lap (below the line = you are ahead)

Your place, lap by lap

Table view
What this is and isn’t. Finishing places are outcomes of this game world, not predictions. The reference car and your car share all noise, so only the strategy differs. Your replay keeps your pit laps fixed, so it does not capture reacting to safety cars as you did live. Virtual safety cars, traffic and overtaking are not modelled; rivals are simple scripted cars and tyre rates are assumed. The “break-even multiplier” is the tyre-wear level at which your plan and the reference would tie on average. Real strategy decisions would need the data and validation described in the project report.
// Work with me

Have a project in mind? Let’s talk.

Website, dashboard or full product — I’ll take it from the first conversation through to launch and maintenance.